Jack Myrick
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#12 Looking Back
#11 3D Level Design
#10 Finishing Touches
#9 Making The UI Great
#8 Putting the “Visual” in Visual Novel
#7 Adapting my scope to meet the deadline
#6 Figuring out how to stream
#5 Character Introduction
#4 Starting in Unity
#3 The Final Idea
#2 UI and General Updates
#1 A New Beginning