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Projects I've Worked On

As a designer, I've worked with many multidisciplinary teams to create numerous projects. Below I have listed some of the projects I've been fortunate enough to be involved in.

Team Projects

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Spaceport Cornwall

-User Interaction

-Optimised performance

-Added accessibility features

-Navigability

C.L.O.U.D Hunters

-Communicated between disciplines

-Designed and implemented gameplay mechanics + Audio

-Systems + Technical design
-VR considerations

-UI & UX Design

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Whitefall

-Communicated between disciplines

-Designed and implemented gameplay mechanics

-Systems design
-VR considerations

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The Primar Project

-Worked with clients to form brief

-Portal design

-Designed around infinite expandability

-Ultra realism

Personal Projects

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Between the Mountain and the Sea

-VR music experience

-Perfectly in synch with the music

-Seamless transitions

-Mix between a music video and visualiser

VR Fashion Photography Exhibition

-Full gallery experience

-Both VR and 3D

-Uses VR to play with scale

-provides a gallery space rent free

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Don't Let the Darkness Live

-2D Visual novel style game

-Notebook graphics

-Meaningful choices

-Discover a dark hidden narrative

Villagers Memory

-VR Ghost Hunting Game
-Kill ghosts with your light
-First Unreal Engine project
-Multiple AI ghost types

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